VERSE, foraging example
A downloadable game for Windows
Example level created using, VERSE - a research tool for studying human behaviour in virtual environments: https://figshare.com/s/c97c305736c9a3d1c8b9
In this example, players explore an open landscape in search for food, in the presence of other humanoids with knowledge of the environment. Gather as much food as you can before the time runs out.
Controls: move with arrow keys, rotate camera with A+D keys, sprint by holding Shift, jump using the Spacebar, walk into food items to collect them.
This project showcases experience using Unity's terrain tool, environment creation, development of simple models, C# coding (including AI behaviour) and data collection.
The third person controller and fly mode asset from the asset store (https://assetstore.unity.com/packages/templates/systems/3rd-person-controller-fl...) was used for the humanoid models and 3rd person movement. Standard Unity assets were used for the terrain, trees and ground texture. Everything else was developed, designed and coded by myself.
Status | Prototype |
Platforms | Windows |
Author | ceprotypes |