One-Eleven (111)
Made in 10 days for Uplifting Game Jam [Theme: Illusion]
Set in a dystopian settlement, Worker 111 exists for only one purpose - to keep the Collective functioning through their daily tasks. Nothing more exists. There is nothing good outside those walls. All anomalies should be ignored - they are merely i̴̡̙͈͈̟̹̹͎̇̏͗̌́̒̄̂̈́̓͆͐̚͝l̵̨̛̝̼̳͙͓̥͕̤̺̅̇̾̆͌̔́̿̓̽̅͝l̶̥̩̞͉͔͇̲̀̎̅́ų̵̰̆̉̊̿̾̒͑̅͊͝͠͠s̵̝̗̲̞͚̥̟̲̞̦̃͋́͑͐̃̿͝͠i̴̡͈̗͕͍̎̔ǫ̵̯̪̘̪͖̮̪͑n̷͍͕̖͎̩͙̜̜̼̰̬̮̪̺̾͊̌̅s̵̨̨̲̫̪̩̤̒͐̆̈́̅ brought about by unusual cerebral output.
- Peace to the Collective and our Blessed Guides.
Controls:
- WASD to move
- Left click to interact
- Right click to drop held object
Ǫ̴̳͚͉̙̮̥͕̹̼̔̍̽̾͆̈̾b̵̨̡̙̮͈͓͇̭̺̯̬̼̝̽̂͑̇͛͐̓̓̐̀̓͜͜j̵̨̧̮͓̙̳̬̫̥͎̠̳̓̾͑̅é̶̮̼͈̲͕̗͕͔̯̖̬̦̬̈́͆̃͗͜͝c̶̛͓͔̭͎͙̖̖͒̂͑̈́̐͋̍̒̋̈́̾̈́͜͝t̷̞͍̳̼̝̣̮̎̓͋̊̓i̵͈͕̗̼͑̅̔͊̇v̶̮̳̪͕͋͌̈́͊̀̈́͆͋̏̊̀̎͘͝͠e̵̢̾̽ͅ:
Complete your daily tasks.
Over and over.
There is nothing more.
ᴬⁿʸ ᵈᵉˢᶦʳᵉ ʸᵒᵘ ᵐᵃʸ ʰᵃᵛᵉ ᶠᵒʳ ᵃⁿʸᵗʰᶦⁿᵍ ᵐᵒʳᵉ ᶦˢ ᵐᵉʳᵉˡʸ ᵃⁿ ᶦˡˡᵘˢᶦᵒⁿ.
Art, design, code, concept - ceprotypes (me)
Sounds from Pixabay (modified by me)
| Published | 3 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ceprotypes |
| Made with | Unity |


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