[NES] Leapfrog
Climb your way to save the princess trapped by wasps at the top of the forest canopy!
Keyboard controls are roughly laid out like the NES controller:
A/D - move.
K - tongue grapple.
L - jump.
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Created in around 2 weeks for the NES game jam 2025.
I had fun with this, and tried to do plenty of research before I started to try and get as many of the details right as I could. When I found out that one NES limitation is the number of sprites that can be displayed along each horizontal line, I wondered how I might have tried to tackle that limitation if I'd been designing NES games at the time, and my mind instantly went to 'vertical platformer'. Combine that with the 'save the princess' theme, which made me think of princesses and frogs, and Leapfrog was born!
(More info about the process coming soon!)
Art, design, code, music, sfx (c) ceprotypes
Text sprites, ripped from The Legend of Zelda, obtained from Spriters Resources, (because I wasn't going to draw every letter and number just for some level text!)
Published | 20 hours ago |
Status | Released |
Platforms | HTML5 |
Author | ceprotypes |
Genre | Platformer |
Made with | Unity |
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